CD Projekt Red

11.10.2024

We are CD PROJEKT RED. Our mission is to create revolutionary role-playing games, with memorable stories, that inspire gamers. Established in 2002, we are headquartered in Warsaw with teams in Cracow and Wrocław — as well as Boston and Vancouver. 

As a global video game development company, our studio is formed by over 900 talented professionals hailing from all parts of the world. With a gamer-first approach, a diverse & supportive culture, and independent creative control over the games we make, we are proud to create innovative and mature games that we hope players will enjoy for years to come.  

Who will be present at the event:

Matteo Rossi: Technical Artist Specialist focused on rendering and pipeline tools.
With a professional background as a virtual reality developer and self taught programming and art skills, Matteo joined the game industry as a bridge between programmers and artists.
Skillset is vary: from Maya, Blender and Houdini, to C++, HLSL,Python and C# in common game engines like Unreal and Unity or in-house engines like RedEngine.

Marta Cannilla: Localization Project Manager at CD PROJEKT RED, responsible for the Italian version of text and audio in game.
After completing her education as translator and interpreter, Marta joined the video game industry as LQA tester and videogame translator for an LSP, before moving to the development side in 2020. She contributed to Cyberpunk 2077: Phantom Liberty, Gwent and is now working on Polaris, Canis Majoris and designing localization tools for upcoming projects. 

Riccardo Gianotti: Destruction Technical Artist, focused on fracture system pipeline, optimization and ingame destruction.Starting with a general knowledge of 3D art Riccardo moved his first steps in the gaming industry as a 3D artist. He contributed to Gwent and Gwent Rogue Mage as 3D artist and to Cyberpunk 2077: Phantom Liberty as Asset Artist and Destruction Artist. Later he moved to the most technical side of 3D art specializing in game destruction.